Friday 27 September 2013

Unit 38

Sound-Unit 38

Sound Recordist- Has the job of recording the sound on location during production using the boom pole.

Sound Mixer- Mixes (balances) sound during post production.
Foley Artist- Mimics/recreates the sounds that are happening on screen.
Composer/Score writer- The person who comes up with the music.
Sound Designer- in charge of all these job roles.

What do we record?


  • Dialogue- Individuals, Groups
  • Real World Action
  • Background/Atmosphere- Animate (something that moves), Inanimate (something that doesn't move)
  • SFX(sound effects)-Foley, Real world

There are two types of sound, sync sound (must be in time with the video so we can understand it) and non sync sound (these sounds don't need to be in sync with the picture for it to make sense)

Sound mixing- Balancing all your sounds
Wild Track-A recording of ambient sound (background noise)

Where you record is important, this is your 'environment'.

How do we control what we record?
shutting out sound: 
-Choosing the right microphone- Lavia (clip mic), shotgun mic- omni-directional, directional-cardioid.
-Mic Position- Has to be above or below the character being recorded in order for the mic to pick up the actor/actress's voice.
-Muffler/dead cat- This is used when filming outside to block out any unwanted access noise i.e. cars driving past or people shouting in the streets.

ADR- Additional Dialogue Recording

Mixers, Recorders & Monitors (Mixers do not record, the mix the sound.)
-Studio mixer
-Field mixer
-Field recorder



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